Stuff And Items Package (4-8M/24H)-Combat Over lvl 90:
| $ 59.80 | ||
| Requirements:Member Only | ||
| $ 31.89 | ||
| Requirements:Combat 90+,Range 70+,Prayer 43+ And 2M+ Cash | ||
| $ 79.99 | ||
1.Free Dragon boots 2.Free fire cape Requirements:Combat 90+,Range 70+,Prayer 43+ And 2M+ Cash |
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| $ 52.99 | ||
| Requirements:Combat 90+,Range 70+,Prayer 43+ And 2M+ Cash | ||
| $ 32.99 | ||
| $ 33.99 | ||
| $ 55.96 | ||
| Requirements:Combat 90+,Range 70+,Prayer 43+ And 2M+ Cash | ||
| $ 17.00 | ||
| $ 99.99 | ||
1.Free Dragon platelegs 2.Free fire cape 3.Free Dragon med helm 4.Free Dragon boots Requirements:Combat 90+,Range 70+,Prayer 43+ And 2M+ Cash |
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| $ 63.99 | ||
| $ 67.90 | ||
| Requirements:Combat 90+,Range 70+,Prayer 43+ And 2M+ Cash | ||
| $ 23.90 | ||
| Requirements:Combat Over lvl 90 Might take longer to get it in Grand Exchange |
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| $ 19.90 | ||
| Requirements:Combat Over lvl 90 Might take longer to get it in Grand Exchange |
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| $ 25.90 | ||
| Requirements:Combat Over lvl 90 Might take longer to get it in Grand Exchange |
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| $ 24.90 | ||
| Requirements:Combat Over lvl 90 Might take longer to get it in Grand Exchange |
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| $ 19.90 | ||
| Requirements:Combat Over lvl 90 Might take longer to get it in Grand Exchange |
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| $ 24.90 | ||
| Requirements:Combat Over lvl 90 Might take longer to get it in Grand Exchange |
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| $ 24.90 | ||
| Requirements:Combat Over lvl 90 Might take longer to get it in Grand Exchange |
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| $ 19.90 | ||
| Requirements:Combat Over lvl 90 Might take longer to get it in Grand Exchange |
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| $ 24.90 | ||
| Requirements:Combat Over lvl 90 Might take longer to get it in Grand Exchange |
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| $ 19.89 | ||
| Requirements: 70+attack 70+strength and 70+defence | ||
| $ 46.89 | ||
| Requirements: 70+attack 70+strength and 70+defence | ||
| $ 19.89 | ||
| Requirements:Combat Over lvl 90 And 2M+ Cash | ||
| $ 39.99 | ||
| Requirements:Combat Over lvl 90 And 2M+ Cash | ||
| $ 79.00 | ||
| Requirements:Combat Over lvl 90 And 2M+ Cash | ||
| $ 42.99 | ||
| Requirements:Combat Over lvl 90 And 2M+ Cash | ||
| $ 18.59 | ||
| Requirements:Combat Over lvl 90 And 2M+ Cash | ||
| $ 53.59 | ||
| Requirements:Combat Over lvl 90 And 2M+ Cash | ||
| $ 27.00 | ||
| Requirements:Combat Over lvl 90 And 2M+ Cash | ||
| $ 129.00 | ||
| Strength bonus: 175. (Helm of neitiznot,fighter torso,bandos chestplate,Dragon boots,bandos Godsword,Barrows gloves,Fire cape,Berserker ring,Amulet of strength) | ||
| $ 23.99 | ||
| include: ranger boots, Robin Hood hat. | ||
| $ 54.90 | ||
| $ 49.89 | ||
| $ 99.89 | ||
| $ 18.90 | ||
| $ 49.89 | ||
| $ 249.00 | ||
| a staff, cloak, wreath, top and bottoms | ||
| $ 19.89 | ||
| $ 19.89 | ||
Equipments (4-8M/24H)-Combat Over lvl 90:
| $ 29.99 | ||
| Requirements:Combat Over lvl 90 Uses Provides excellent magic attack and defence bonus. Notes Can be obtained from other players. |
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| $ 49.98 | ||
| Requirements:Combat Over lvl 90 Uses Very strong head protection. Notes Requires 65 Defence to wear. |
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| $ 99.89 | ||
| Requirements:Combat Over lvl 90 Uses Very strong defensive shield. Notes Requires 65 Defence to wear. |
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| $ 34.99 | ||
| Requirements:Combat Over lvl 90 Uses Provides excellent magic attack and defence bonuses. Notes Requires 30 Defence and 65 magic to wear. |
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| $ 138.99 | ||
| Requirements:Combat Over lvl 90 Uses Very powerful defensive chest armour. Notes Requires 65 Defence to wear. |
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| $ 154.99 | ||
| Requirements:Combat Over lvl 90 Uses Very powerful leg protection. Notes Requires 65 Defence to wear. |
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| $ 12.90 | ||
| Requirements:Combat Over lvl 90 Uses Very powerful ranged head-gear. Notes Requires 45 Defence and 65 Ranged to wear. |
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| $ 41.99 | ||
| Requirements:Combat Over lvl 90 Uses Very powerful ranged leg-protection. Notes Requires 45 Defence and 65 Ranged to wear. |
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| $ 55.99 | ||
| Requirements:Combat Over lvl 90 Uses Very powerful ranged chest protection. Notes Requires 45 Defence and 65 Ranged to wear. |
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| $ 29.99 | ||
| Requirements:Combat Over lvl 90 Uses Very powerful magic robe bottom. Notes Requires 30 Defence and 65 Magic to wear. |
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| $ 68.80 | ||
| Requirements:Combat Over lvl 90 Uses Very powerful magic robe top. Notes Requires 30 Defence and 65 Magic to wear. |
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| $ 13.99 | ||
| Requirements:Combat Over lvl 90 Uses Powerful hand-protection for rangers. Notes Requires 45 Defence and 65 Ranged to wear. |
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| $ 4.59 | ||
| Requirements:Combat Over lvl 90 Uses A powerful weapon as fast as a scimitar. Many players believe it to be one of the greatest weapons in the game. Notes Abyssal demons require 85 Slayer to kill. The Whip requires 70 Attack to wield. It's special attack reduces an opponent's run energy by 50% (against other players only) and will transfer the energy to you for 50% of the special attack bar. It can be used to train Attack and Defence, but Strength can only be trained indirectly using the controlled (shared) attack style. The Whip is only capable of dealing "slash" attacks. |
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| $ 15.90 | ||
| Requirements:Combat Over lvl 90 Uses Gives a lot of good stat bonuses towards your character. Better than Amulet of Glory, if you've got the cash that is. Notes You need level 90 crafting to make it and level 87 magic (or an Onyx Enchant tablet) to enchant it. You are able to use the assist system to make and enchant this item |
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| $ 80.59 | ||
| Requirements:Combat Over lvl 90 Uses Shield. Notes You must have Level 75 Defence, 70 Prayer and 65 magic to wield it, and have completed the Summer's End quest. Note that this shield has no attack penalties and gives a magic attack boost. Making it requires 90 Prayer and 85 Smithing (the smithing can be assisted but the prayer cannot). Smithing it earns 1800 xp. |
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| $ 19.89 | ||
| Requirements:Combat Over lvl 90 Uses The best available ranging gear. Wear in the God Wars Dungeon to prevent aggression from Armadyl followers Notes Requires 70 Ranged and Defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 95.99 | ||
| Requirements:Combat Over lvl 90 Uses The ultimate weapon. The Special Attack gives a 25% increase in damage, and uses half of the special bar. Wield in the God Wars Dungeon to prevent aggression from Armadyl followers Notes Two handed (2h) weapon. Requires 75 attack to wield. |
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| $ 3.98 | ||
| Requirements:Combat Over lvl 90 Uses The second best available ranging gear. Wear in the God Wars Dungeon to prevent aggression from Armadyl followers. This can be charged by Pikkupstix to be able to store scrolls in it. If you have a Summoning level of at least 60 you can store up to 120 Summoning scrolls, making it an Armadyl helm (charged). Notes Requires 70 Ranged and Defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 95.99 | ||
| Requirements:Combat Over lvl 90 Uses Used to make the Armadyl Godsword. Notes If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its medium-price value will be distributed amongst all coinshare users. |
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| $ 19.89 | ||
| Requirements:Combat Over lvl 90 Uses The best available ranging gear. Wear in the God Wars Dungeon to prevent damage from Armadyl followers. Notes Requires 70 Ranged and Defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 1.29 | ||
| Requirements:Combat Over lvl 90 Uses Provides excellent protection from melee attacks with a slight prayer bonus. Notes Requires level 65 defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. When worn in the God Wars Dungeon, the boots cause Bandos followers to become passive towards you. |
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| $ 26.59 | ||
| Requirements:Combat Over lvl 90 Uses Provides excellent protection from melee and range attacks. Notes Requires level 65 defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 25.99 | ||
| Requirements:Combat Over lvl 90 Bandos Godsword |
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| $ 24.99 | ||
| Requirements:Combat Over lvl 90 Uses Used to make the Bandos Godsword. Notes If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 27.96 | ||
| Requirements:Combat Over lvl 90 Uses Provides excellent protection from melee and range attacks. Notes Requires level 65 Defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 2.49 | ||
| $ 5.59 | ||
| Requirements:Combat Over lvl 90 | ||
| $ 1.99 | ||
| $ 4.35 | ||
| Requirements:Combat Over lvl 90 Uses Shield. Notes You must have Level 70 Defence and 60 Prayer to wear it, and have completed the Summer's End quest. Note that this shield has no attack penalties. Making it yourself earns 1500 Prayer xp. |
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| $ 136.49 | ||
| Requirements:Combat Over lvl 90 | ||
| $ 542.99 | ||
| Requirements:Combat Over lvl 90 Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 710.99 | ||
| Requirements:Combat Over lvl 90 Uses Although very few people do this now, you can use the cracker on another player and pop it. One character would get a party hat of random colour, another would get a gift such as rune bars or runes. Notes As a tradeable discontinued item, this may be the rarest and most valuable item in the game. |
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| $ 1.79 | ||
| Requirements:Combat Over lvl 90 Uses This item is used as a weapon for high level rangers. It can be used to fire bronze, iron, steel, mithril, adamant, rune, and dragon arrows. Notes Killing a Dark Beast requires 90 slayer. Anyone can use the bow, but at least 60 range is required. This bow always shoots two arrows at a time. It is also the only bow in the game which can shoot dragon arrows. |
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| $ 0.99 | ||
| Requirements:Combat Over lvl 90 Uses Combat. Notes Requires 70 Attack and Strength to wield. Will eventually degrade with use and become a Dharok's Greataxe 0. If you drop a piece of the armour, it reverts to 0. If used with all the other pieces of the Dharok's set, there's a chance of getting the Dharok special during combat. You can also trade this item when it turns to 0. |
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| $ 8.59 | ||
| Requirements:Combat Over lvl 90 Uses Combat. Notes Will eventually break and become a Dharok's Helm (0). if used with all the other pieces of the Dharok's set, there's a chance of getting the Dharok special during combat. Requires 70 defence to wear. |
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| $ 0.79 | ||
| Requirements:Combat Over lvl 90 Uses Offers one of the best defences in RuneScape. Notes Will eventually break and become Dharoks Platebody (0). If used with all the other pieces of the Dharok's set, you will hit higher as your hp decreases. Required 70 Defence to wear. |
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| $ 2.29 | ||
| Requirements:Combat Over lvl 90 Uses Combat. Notes Will eventually break and become an Dharok's Platelegs (0). if used with all the other pieces of the Dharok's set, there's a chance of getting the Dharok special during combat. Requires 70 defence to equip. |
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| $ 560.95 | ||
| Requirements:Combat Over lvl 90 Uses Shield. Jagex states, "30% - or as much as if possible if 30% is more than your current amount of Prayer points - of any damage you take is removed. Half of this 30% is deducted from your Prayer instead, while the other half is ignored completely." Notes You must have Level 75 Defence and 75 Prayer to wield it, and have completed the Summer's End quest. Note that this shield has no attack penalties. Making it requires 90 Prayer and 85 Smithing (the smithing can be assisted but the prayer cannot). Smithing it earns 1800 xp |
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| $ 39.99 | ||
| Requirements:Combat Over lvl 90 Uses Combine it with an anti-dragon shield (requires 90 smithing) to make a dragonfire shield (uncharged). Players who do not have 90 smithing can have another player assist them, or can choose to pay Oziach in Edgeville 1250k to add the visage to an anti-dragon shield. Notes Read dragonfire shield (uncharged) or dragonfire shield (fully charged) to learn about actually charging the shield. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 1.99 | ||
| Requirements:Combat Over lvl 90 Uses Melee fighting. Notes Requires 60 attack to wield. Uses up 60% of special attack bar. Special attack does damage to a 3x3 square area around your character. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 0.74 | ||
| Requirements:Combat Over lvl 90 Uses Worn as armour. Nice strength bonus. Notes Level 83 slayer is required to kill the Spiritual mages. Requires 60 Defence to wear. |
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| $ 7.49 | ||
| Requirements:Combat Over lvl 90 Uses Gives great defence for an item in the helmet spot that never needs to be repaired (Unlike Barrows Helmets). Notes Mithril Dragons can only be accessed after you have done the firemaking part of Barbarian Training. To enter the dungeon, jump into the whirlpool. Beware as there are high level monsters and Brutal Green Dragons that will make short work of you if you don't have an anti dragonfire shield. |
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| $ 39.00 | ||
| Requirements:Combat Over lvl 90 Uses A fast weapon, needs level 60 attack to be wielded. Notes Special attack: Slice and Dice - Four very quick attacks performed at once. Drains 50% of special bar. |
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| $ 36.59 | ||
| Requirements:Combat Over lvl 90 Uses Gives great defence for an item in the helmet spot that never needs to be repaired (Unlike Barrows Helmets). Notes Mithril Dragons can only be accessed after you have done the firemaking part of Barbarian Training. To enter the dungeon, jump into the whirlpool. Beware as there are high level monsters and Brutal Green Dragons that will make short work of you if you don't have an anti dragonfire shield. |
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| $ 2.79 | ||
| Requirements:Combat Over lvl 90 Uses Chopping trees, as a weapon. The dragon hatchet's special attack lowers an opponents Defence and Magic stats by the amount of damage inflicted. The special drains 100% of the special bar. Notes Cuts logs slightly faster than a rune hatchet, and requires level 61 woodcutting to use. If acquired as a drop while using coinshare, it will immediately be placed on the Grand Exchange and its value will be distributed amongst all coinshare users. |
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| $ 0.79 | ||
| Requirements:Combat Over lvl 90 Uses Can be looted to obtain a variable item and reobtain the imp jar. If you are insane, it can instead be exchanged for impling jars from Elnock Inquisitor. Notes Obtained by capturing an impling in Puro-Puro or the full runescape world. Requires an impling jar and butterfly net to capture. Can be stolen by the guardian imps in the puro-puro plain. |
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| $ 0.20 | ||
| Requirements:Combat Over lvl 90 Uses Helmet with quite high defensive bonuses. This can be charged by Pikkupstix to be able to store scrolls in it. If you have a Summoning level of at least 50 you can store up to 110 Summoning scrolls, making it a Dragon med helm (charged). Notes This is usually obtainable as a drop from the King Black Dragon in his cavern but other high level monsters drop it as well. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. It requires at least 60 defence to wear. |
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| $ 15.29 | ||
| Requirements:Combat Over lvl 90 Uses Used as a weapon, or more often for mining ore. You have a better chance of getting ore if you have a high-level pickaxe. Notes Requires 61 Mining to use, and 60 Attack to wield as a weapon. The Dragon pickaxe's special attack will drain 5% of an opponent's Attack, Ranged, and Magic levels. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 13.95 | ||
| Requirements:Combat Over lvl 90 Uses Worn as armour in the body spot for melee fighters. Notes Requires level 60 defence to equip. Level 92 smithing required to make. Can only be smithed with a hammer that is sold at the Blast Furnace for 1 million gp. |
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| $ 1.52 | ||
| Requirements:Combat Over lvl 90 Uses Equip as platelegs. Notes Requires level 60 defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 0.30 | ||
| Requirements:Combat Over lvl 90 Uses Defence Notes These can be obtained as drops from Metal Dragons in Brimhaven Dungeon - Bronze, Iron and Steel Dragons. Or you can purchase a pair from other players. Has the same bonuses as dragon legs, but the market value is much cheaper. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 0.20 | ||
| Requirements:Combat Over lvl 90 Uses Wield as a one handed weapon. Notes You must complete the Monkey Madness quest to use this item. Requires 60 attack to wield this weapon. Special Attack: Sever. This attack is more accurate and, if successful, will prevent your opponent from using protection Prayers for 5 seconds (Players only, does not work with NPCs). If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 0.59 | ||
| Requirements:Combat Over lvl 90 Uses Worn in the shield spot for fighters, to give them a stronger Defence against range and melee attacks. Notes To smith the two halves of the shield you need level 60+ smithing, to wear the shield you need level 60 Defence or higher, and must have completed the Legend's Quest. |
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| $ 39.75 | ||
| Requirements:Combat Over lvl 90 Uses A powerful shield that can be used to reduce the effects of dragon breath on the wielder. Requires 75 defence to wield. Notes The Shield is "charged" by fighting dragons or Skeletal Wyverns and absorbing their firebreath, for each firebreath absorbed (up to 50 firebreaths) it adds +1 to its stab, slash, crush, summoning and ranged defence. The charges can also be released to fire at the opponent by selecting the "operate" option on the shield during combat. The dragonfire you release can be released at a distance if you aren't directly next to the opponent, but you must be engaged in combat with them (i.e. maging or ranging them from a distance). Because this attack is dragonfire based, it will do zero damage to dragons. This attack can also only be used once every few minutes. |
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| $ 532.99 | ||
| Requirements:Combat Over lvl 90 Uses Shield with a 70% chance of reducing the damage you receive by 25%. Notes You must have Level 75 Defence and 75 Prayer to wield it, and have completed the Summer's End quest. Note that this shield has no attack penalties. Making it requires 90 Prayer and 85 Smithing (the smithing can be assisted but the prayer cannot). Smithing it earns 1800 xp. |
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| $ 2.09 | ||
| Requirements:Combat Over lvl 90 Uses Modifies the 'dance' emote when worn, causing your character do a disco style dance, pointing a finger and then do the splits. Notes Can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 1.09 | ||
| Requirements:Combat Over lvl 90 Uses Used as decorative armour. Notes Requires the defence level of 40 to equip. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 0.99 | ||
| Requirements:Combat Over lvl 90 Uses Decorative Armour Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 3.42 | ||
| Requirements:Combat Over lvl 90 Uses Decorative Armour Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 2.39 | ||
| Requirements:Combat Over lvl 90 Uses Used as decorative armour. Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 0.85 | ||
| Requirements:Combat Over lvl 90 Uses Used as decorative armour. Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 4.98 | ||
| Requirements:Combat Over lvl 90 Uses Cold? Put this scarf on just like a pilot! Looks especially stylish with Desert legs worn without boots. Notes This is only obtainable through hard orders!!! This item is usually bought from other players as a set with the Gnome goggles. |
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| $ 0.99 | ||
| Requirements:Combat Over lvl 90 Uses Can be attached to any of the 4 hilts to form a powerful weapon with a special attack. The hilts can be taken off, leaving you with a blade and a hilt. Notes You must have level 80 smithing to make the Godsword. |
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| $ 0.34 | ||
| Requirements:Combat Over lvl 90 Uses Smith with the other god sword shards to make the god sword. Notes Level 80 Smithing is required to smith the God sword. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 0.36 | ||
| Requirements:Combat Over lvl 90 Uses Smith with the other god sword shards to make the godsword. Notes Level 80 smithing is required to smith the Godsword. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 0.69 | ||
| Requirements:Combat Over lvl 90 Uses Assemble with Godsword shard 3 to make a Godsword blade. Notes |
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| $ 110.59 | ||
| Requirements:Combat Over lvl 90 | ||
| $ 401.89 | ||
| Requirements:Combat Over lvl 90 Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 1.22 | ||
| Requirements:Combat Over lvl 90 Uses Combat. Notes Will eventually break and become a Guthan's Chainskirt 0. If worn with all the other pieces of the Guthan's set, there's a chance of getting the Guthan special during combat. |
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| $ 3.59 | ||
| Requirements:Combat Over lvl 90 Uses Worn as helmet. Notes Will eventually break and become an Guthan's Helm 0. If used with all the other pieces of the Guthan's set, there's a chance of getting the Guthan special during combat. |
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| $ 0.79 | ||
| Requirements:Combat Over lvl 90 Uses Combat. Notes Will eventually break and become a Guthan's Platebody 0. If used with all the other pieces of the Guthan's set, there's a chance of getting the Guthan special during combat. Requires 70 defence to wear. |
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| $ 4.99 | ||
| $ 70.26 | ||
| Requirements:Combat Over lvl 90 Uses You can drink this and heal 5 hp, but it is not recommended as it is a tradeable discontinued item. Notes Half wines are considered the second rarest item in the game. It's advised to carry it noted to avoid drinking it accidentally. |
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| $ 0.69 | ||
| Requirements:Combat Over lvl 90 Uses A two-handed ranged weapon. Cannon Shot is the ammunition used for this weapon. Notes There is a chance with each shot that this weapon will be destroyed, but this is less likely to happen with a higher firemaking level. You must have completed the Forgiveness of a Chaos Dwarf Quest to wield this weapon. |
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| $ 1.59 | ||
| Requirements:Combat Over lvl 90 Uses Offer excellent magic attack and defence. Notes Requires 50 Magic and 25 Defence to wear If you own the entire set, this can be stored in a Magic Wardrobe in the Costume Room of a member's Player-Owned House. |
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| $ 1.70 | ||
| Requirements:Combat Over lvl 90 Uses Offers excellent magic attack and defence. Notes Requires 50 Magic and 25 Defence to wear |
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| $ 3.99 | ||
| Requirements:Combat Over lvl 90 Uses Offers excellent magic attack and defence. Notes Requires 50 Magic and 25 Defence to wear If you own the entire set, this can be stored in a Magic Wardrobe in the Costume Room of a member's Player-Owned House. |
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| $ 2.58 | ||
| Requirements:Combat Over lvl 90 Uses Offers excellent magic attack and defence. Notes Requires 50 Magic and 25 Defence to wear If you own the entire set, this can be stored in a Magic Wardrobe in the Costume Room of a member's Player-Owned House. |
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| $ 0.99 | ||
| Requirements:Combat Over lvl 90 Uses Combat. Notes Will eventually break and become a Karil's Leatherskirt (0). If used with all the other pieces of the Karil's set, there's a chance of getting the Karil special during combat. Requires level 70 Defence & Range to wear. |
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| $ 5.49 | ||
| Requirements:Combat Over lvl 90 Uses Protective armour. Notes Requires 70 Defence and 70 Ranged to wear. After 15 hours of use it will break and turn into Karil's Leathertop (0). Statius's platelegs Uses Wear as armour. This armour will decay and disintegrate after 60 minutes of use. Notes Requires 78 defence to wear. |
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| $ 5.99 | ||
| Requirements:Combat Over lvl 90 Uses A mage's best friend. It offers the second best magic attack and defence of any item held in the shield slot. Notes Requires 60 Magic to wield. It costs the most points of any item you can obtain from the Mage Training Arena. |
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| $ 1.29 | ||
| Requirements:Combat Over lvl 90 Uses Will hold all Capes of Accomplishment and the Quest Point Cape alongside any capes from the following list: TzHaar obsidian cape, TzHaar Fire Cape, Any one wilderness cape, Any Mage Arena god cape, Spotted and Spottier capes. Notes Can be built as a flatpack using a workbench. Tradeable ONLY as a flatpack. |
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| $ 0.58 | ||
| Requirements:Combat Over lvl 90 Uses Material used in higher level Construction items. Notes Keldagrim can be found by following the initial directions in the Giant Dwarf quest guide (the quest is not required). The Stonemason is located on the west side of the river dividing the city, a good way south of the bank. |
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| $ 0.61 | ||
| Requirements:Combat Over lvl 90 Uses Will hold all Capes of Accomplishment and the Quest Point Cape alongside any capes from the following list: TzHaar obsidian cape, TzHaar Fire Cape, Any one wilderness cape, Any Mage Arena god cape, Spotted and Spottier capes. Notes Can be built as a flatpack using a workbench. Tradeable ONLY as a flatpack. |
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| $ 0.58 | ||
| Requirements:Combat Over lvl 90 Uses Can store all sets of Robes and/or Armours from the following list: Mystic robes, Light mystic robes, Dark mystic robes, Skeletal armour, Runecrafter robes, Infinity robes, Splitbark armour, Ghostly robes, Moonclan armour, Lunar armour. Notes Can be built as a flatpack using a workbench. Tradeable ONLY as a flatpack. |
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| $ 4.69 | ||
| Requirements:Combat Over lvl 90 Uses Excellent magic attack and defence. Notes Requires 60 Magic to wield. This is the best of the magic wands obtained from the Mage Training Arena. In order to buy it from the arena you must upgrade from the Teachers Wand (you'll lose the Teachers Wand). However, you may buy it from another player without owning a Teachers Wand. Also, the maximum hit of your spells is increased by 10% while using this staff. |
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| $ 1.01 | ||
| Requirements:Combat Over lvl 90 Uses Wear as armour. This armour will decay and disintegrate after 60 minutes of use. Notes Requires 78 defence and ranged to wear. |
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| $ 0.59 | ||
| Requirements:Combat Over lvl 90 Uses Wear as armour. This armour will decay and disintegrate after 60 minutes of use. Notes Requires 78 defence and ranged to wear. |
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| $ 0.69 | ||
| Requirements:Combat Over lvl 90 Uses Gives unlimited water and earth runes when equipped. Notes Great for curse spells, enchants, and some teleports. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 0.59 | ||
| Requirements:Combat Over lvl 90 Provides unlimited Water and Fire runes. Notes Requires 40 Attack and Magic to weild |
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| $ 1.59 | ||
| Requirements:Combat Over lvl 90 Uses Has 2,500 uses and degrades over time to a crystal seed which must be recharged. Notes See the crystal bow full item for more information on how the bow stats deteriorate during use. When you use up all 2,500 uses, you can have Ilfeen recharge the crystal seed on a descending cost scale. To recharge the crystal seed as a bow, she will charge you 900K the first time, 720K the second time, 540K the third time, 360K the fourth time and then 180K each 2,500 uses. The crystal bow is only tradeable when it is brand new or as a crystal seed. Level 70 range and 50 agility is required to wield this bow. |
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| $ 1.41 | ||
| Requirements:Combat Over lvl 90 Uses Use this to defend yourself from hard hitting rangers like dagannoths. It has 2,500 uses and degrades over time to a crystal seed which must be recharged. Since it degrades only when you are hit (red splash) and not when there is a miss (blue splash) it lasts a long time. Notes See the crystal shield full item for more information on how the shield stats deteriorate. When you use up all 2,500 uses, you can have Ilfeen recharge the crystal seed on a descending cost scale. To recharge the crystal seed as a shield, she will charge you 750K the first time, 600K the second time, 450K the third time, 300K the fourth time and then 150K each 2,500 uses. The crystal shield is only tradeable when it is brand new or as a crystal seed. You need 70 defence and 50 agility to wield this shield. |
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| $ 14.99 | ||
| Requirements:Combat Over lvl 90 Uses Can be enchanted to make a very powerful Amulet of Fury. Notes Requires 90 Crafting to make |
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| $ 0.98 | ||
| Requirements:Combat Over lvl 90 Uses Enchant this with Enchant level 6 Jewellery to get a bracelet of regeneration. Notes 84 crafting to make, 87 magic to enchant |
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| $ 2.89 | ||
| Requirements:Combat Over lvl 90 Uses Can be enchanted to make a Berserker necklace. Notes Requires level 82 Crafting to make and level 87 Magic to enchant. |
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| $ 2.89 | ||
| Requirements:Combat Over lvl 90 Uses Decorative headgear. Notes |
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| $ 1.26 | ||
| Requirements:Combat Over lvl 90 Uses Allows you to teleport to Jalsavrah (pyramid plunder), Jaleustrophos (agility pyramid), and Jaldraocht (ancient magicks pyramid). Can also be used as a weapon. Notes It's a two handed weapon. There are only 3 charges. Once you have run out of charges you can go back to the Guardian Mummy to charge it, he will only do this when you have no more charges on the sceptre. You can either offer him 6 gold artefacts or 12 stone artefacts or 24 ivory/pottery artefacts for his work. Requires 30 attack and magic to wield, but can use it's operate option without wielding the item. |
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| $ 112.99 | ||
| Requirements:Combat Over lvl 90 Uses It's a rare item. You can save it or eat it. Notes If your choose to eat it, you will be healed 14 health. However, this is not recommended. Because this is a tradeable discontinued item, it is rare and reasonably valuable. |
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| $ 390.26 | ||
| Requirements:Combat Over lvl 90 Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. This item used to be called the pink party hat until Jagex released RS2. |
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| $ 19.99 | ||
| Requirements:Combat Over lvl 90 Uses Provides some defence, also provides range attack bonus. Requires level 40 Ranged to wear. Notes Can be stored in a level 2 treasure trails chest in the costume room of your player-owned house. Level 42 Construction required to build room. |
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| $ 175.89 | ||
| Requirements:Combat Over lvl 90 | ||
| $ 420.99 | ||
| Requirements:Combat Over lvl 90 Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. At the release of the Plague City quest, Jagex made a fancy clothing shop in Varrock that had a red party hat in its inventory. It never spawned, but there were still hundreds of people gathered around trying to buy it if it ever did. Since it caused so much panic, Jagex quickly removed it. |
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| $ 0.89 | ||
| Requirements:Combat Over lvl 90 Uses Gives 2 hp back at same rate it usually takes to get 1 hp back. It stacks with Rapid Heal prayer and Lunar spell Dream. Notes Full name is a Bracelet of Regeneration. |
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| $ 4.95 | ||
| Requirements:Combat Over lvl 90 Uses Combat, specifically range. Requires level 40 Ranged to wear. Notes A Level Three reward. Can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 4.99 | ||
| $ 4.99 | ||
| $ 4.99 | ||
| $ 0.99 | ||
| Requirements:Combat Over lvl 90 Uses Used mostly as decorative armour. Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 1.03 | ||
| Requirements:Combat Over lvl 90 | ||
| $ 0.90 | ||
| Requirements:Combat Over lvl 90 Uses Most of the time it is used as decorative armour. Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 0.59 | ||
| Requirements:Combat Over lvl 90 Uses Decorative Armour Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 1.36 | ||
| Requirements:Combat Over lvl 90 Uses Most of the time it is used as decorative armour. Notes Same stats as a normal rune platebody, only differs in looks. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 0.89 | ||
| Requirements:Combat Over lvl 90 Uses Most of the time it is used as decorative armour. Notes Same stats as a normal rune platebody, only differs in looks. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 0.89 | ||
| Requirements:Combat Over lvl 90 Uses Most of the time it is used as decorative armour. Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 0.89 | ||
| Requirements:Combat Over lvl 90 Uses Decorative armour. Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House |
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| $ 92.99 | ||
| Requirements:Combat Over lvl 90 Uses Wear it as a hat. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 4.99 | ||
| $ 2.34 | ||
| Requirements:Combat Over lvl 90 Uses Wear as a cape Notes Requires 40 Prayer to wear. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 1.34 | ||
| Requirements:Combat Over lvl 90 Uses This item is worn as armour in the body spot for rangers. It may also be useful for fighters when fighting against mages or npcs with mage-based attacks because it has more mage Defence than other armours. Stats identical to black dragonhide. Notes Requires 70 Ranged and 40 Defence to wear it. |
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| $ 1.81 | ||
| Requirements:Combat Over lvl 90 Uses Decorative Armour Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 66.99 | ||
| Requirements:Combat Over lvl 90 Uses The ultimate weapon. The Special Attack deals normal damage, gives half of the damage it deals to your Hitpoints and 1/4 to your Prayer. It will heal a minimum of 10 Hitpoints and 5 Prayer points if the attack hits and will drain 50% of the special bar per special attack. Notes Two handed (2h) weapon. Requires 75 attack to wield. |
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| $ 66.99 | ||
| Requirements:Combat Over lvl 90 Uses Used to make a Saradomin Godsword Notes If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 1.81 | ||
| Requirements:Combat Over lvl 90 Uses Decorative Armour Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 3.29 | ||
| Requirements:Combat Over lvl 90 Uses Decorative Armour Notes Same stats as a normal rune platebody, only differs in looks. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 0.99 | ||
| Requirements:Combat Over lvl 90 Uses Decorative armour. Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 10.99 | ||
| Requirements:Combat Over lvl 90 Uses This is currently the fastest 2-handed sword, sharing the same speed as Abyssal Whip and Dragon Scimitar. It also shares the same Slash and Strength as the Abyssal Whip, but it has an aggressive attack option. This weapon's special attack consists of a normal attack as well as 5-16 points of extra magic damage. However the special attack is not guaranteed to hit. The special attack counts as a Magic attack. Notes This sword is not part of the 4 Godswords, this is an entirely different sword. 70 Attack is required to wield it. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 0.59 | ||
| Requirements:Combat Over lvl 90 Uses Ranged armour. Stats identical to black dragonhide. Notes Requires 70 Ranged to wear. |
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| $ 1.80 | ||
| Requirements:Combat Over lvl 90 Uses Decorative headgear. Notes |
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| $ 0.99 | ||
| Requirements:Combat Over lvl 90 Uses Used with the left half to make a dragon square shield. Notes Bought from legends for 750k. Also, requires 60 smithing to smith the two parts together. |
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| $ 80.99 | ||
| Requirements:Combat Over lvl 90 Uses Shield. Notes You must have Level 75 Defence, 70 Prayer and 65 magic to wield it, and have completed the Summer's End quest. Note that this shield has no attack penalties, and gives a significant magic defence boost. Making it requires 90 Prayer and 85 Smithing (the smithing can be assisted but the prayer cannot). Smithing it earns 1800 xp. |
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| $ 0.59 | ||
| Requirements:Combat Over lvl 90 Uses A shield. Notes You must have Level 40 Defence and 55 Prayer to wear it, and have completed the Summer's End quest. Note that this shield has no attack penalties. You can have this shield blessed by the Prayer Master in the Monastery, and then add sigils to further increase its' stats. |
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| $ 1.49 | ||
| Requirements:Combat Over lvl 90 Uses Wear as armour. This armour will decay and disintegrate after 15 minutes of use. Notes Requires 20 defence to wear. |
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| $ 1.89 | ||
| Requirements:Combat Over lvl 90 Uses Wear as armour. This armour will decay and disintegrate after 60 minutes of use. Notes Requires 78 defence to wear. |
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| $ 2.47 | ||
| Requirements:Combat Over lvl 90 Uses Wear as armour. This armour will decay and disintegrate after 60 minutes of use. Notes Requires 78 defence to wear. |
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| $ 9.99 | ||
| Requirements:Combat Over lvl 90 Uses Use as a melee weapon. This weapon will decay and disintegrate after 60 minutes of use. Notes Requires 78 attack to equip. |
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| $ 0.59 | ||
| Requirements:Combat Over lvl 90 Uses Provides unlimited Fire and Water runes. Notes Good for Lunar spells. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 1.59 | ||
| Requirements:Combat Over lvl 90 Uses Wear as an amulet Notes Exactly the same stats as a normal Amulet of Strength. Can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 0.36 | ||
| Requirements:Combat Over lvl 90 Uses Shield that provides good protection and a small strength bonus. Range defence is higher than rune kite. Notes Requires level 60 Defence to wield. Has the exact same stats as a Granite Shield except for the 5+ strength bonus. Often referred to as an "Obsidian shield" or "Obby shield". Costs 67,500 TokKul. |
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| $ 0.99 | ||
| Requirements:Combat Over lvl 90 Uses Wear as a helmet Notes Requires 70 Defence to wear. If worn in combat even once, it will become Torag's Helmet 100 |
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| $ 0.61 | ||
| Requirements:Combat Over lvl 90 Uses Combat. Notes Will eventually break and become an Torag's Platebody (0). Costs 90k to repair. If used with all the other pieces of the Torag's set, there's a chance of getting the Torag special during combat. 70 Defence and Attack required to wear. |
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| $ 2.99 | ||
| Requirements:Combat Over lvl 90 Uses Combat. Notes Will eventually break and become a Torag's Platelegs 0. If used with all the other pieces of the Torag's set, there's a chance of getting the Torag special during combat. |
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| $ 2.99 | ||
| Requirements:Combat Over lvl 90 Uses Combat. Notes Will eventually break and become a Verac's Plateskirt 0. The "set effect" of wearing full Verac's armour is that you will sometimes negate any defence/prayer your opponent has for one attack. |
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| $ 2.99 | ||
| Requirements:Combat Over lvl 90 Uses Wear as armour. This armour will decay and disintegrate after 60 minutes of use. Notes Requires 78 defence to wear. |
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| $ 20.26 | ||
| Requirements:Combat Over lvl 90 Uses Use as a melee weapon. This weapon will decay and disintegrate after 60 minutes of use. Special attack uses 25% of the special attack bar, and deals 20% more damage, while being more accurate than usual. Notes Requires 78 attack to equip. |
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| $ 2.99 | ||
| Requirements:Combat Over lvl 90 Uses Wear as armour. This armour will decay and disintegrate after 60 minutes of use. Notes Requires 78 defence to wear. |
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| $ 8.69 | ||
| Requirements:Combat Over lvl 90 Uses Void knight armour, requires level 42 attack, strength, defence, hitpoints, range, magic, and level 22 prayer to wear. Notes Purchased for 150 Void Knight Commendation points. If you have the entire set, this can be stored in an Armour Case in the Costume Room of a member's Player-Owned House. |
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| $ 19.99 | ||
| Requirements:Combat Over lvl 90 Uses Void knight weapon. Can be used to cast the claws of Guthix spell. The maximum hit of your spells is increased by 10% while using this staff. Notes Purchased for 250 Void Knight Commendation points. Requires level 42 attack, strength, defence, hitpoints, range and magic and level 22 prayer to wield void knight weapons and to wear void knight robes. |
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| $ 19.99 | ||
| Requirements:Combat Over lvl 90 Uses Void knight armour, requires level 42 attack, strength, defence, hitpoints, range and magic and level 22 prayer to wear. Notes Purchased for 250 Void Knight Commendation points. If you have the entire set, this can be stored in an Armour Case in the Costume Room of a member's Player-Owned House. |
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| $ 19.99 | ||
| Requirements:Combat Over lvl 90 Uses Void knight armour, requires level 42 attack, strength, defence, hitpoints, range and magic and level 22 prayer to wear. Notes Purchased for 250 Void Knight Commendation points. If you have the entire set, this can be stored in an Armour Case in the Costume Room of a member's Player-Owned House. |
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| $ 9.91 | ||
| Requirements:Combat Over lvl 90 | ||
| $ 9.91 | ||
| Requirements:Combat Over lvl 90 Uses When operated during a game of Pest Control, it will do damage to monsters adjacent to you. Notes It has a total of 8 uses before it breaks and you must purchase another |
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| $ 0.99 | ||
| Requirements:Combat Over lvl 90 Uses Increases slash attack and slash defence. Notes If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 1.21 | ||
| Requirements:Combat Over lvl 90 Uses Decorative Clothing. Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 458.99 | ||
| Requirements:Combat Over lvl 90 Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 2.99 | ||
| Requirements:Combat Over lvl 90 Uses Decorative magic clothing Notes |
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| $ 2.58 | ||
| Requirements:Combat Over lvl 90 Uses Decorative magic clothing Notes If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 12.99 | ||
| Requirements:Combat Over lvl 90 Uses Decorative headgear. Notes |
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| $ 400.00 | ||
| Requirements:Combat Over lvl 90 Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 4.99 | ||
| $ 2.59 | ||
| Requirements:Combat Over lvl 90 Uses Wear as a cape Notes Requires 40 Prayer to wield If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 2.59 | ||
| Requirements:Combat Over lvl 90 Uses Wear it as Ranged armour. Notes You need 70 Ranged and 40 Defence to wear it. Has the same stat bonuses as Black dragonhide body. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 1.25 | ||
| Requirements:Combat Over lvl 90 Uses Used as decorative armour Notes Has the same bonuses as a regular rune full helmet. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. Top hat Uses Headgear that looks good! Notes Can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 29.99 | ||
| Requirements:Combat Over lvl 90 Uses The ultimate weapon. The Special Attack (Ice Cleave) freezes your target for 20 seconds if you hit at least 1 damage and drains 60% of the special attack bar. Notes Two-handed (2h) weapon. Requires level 75 Attack to wield. |
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| $ 27.89 | ||
| Requirements:Combat Over lvl 90 | ||
| $ 1.34 | ||
| Requirements:Combat Over lvl 90 Uses Used as decorative armour. Notes Same stats as rune kiteshield. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 1.99 | ||
| Requirements:Combat Over lvl 90 Uses Mostly used as decorative armour. Notes Same stats as a normal rune platebody, only differs in looks. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 0.78 | ||
| Requirements:Combat Over lvl 90 Uses Mostly used as decorative armour. Notes Same stats as rune platelegs. |
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| $ 0.36 | ||
| Requirements:Combat Over lvl 90 Uses Decorative armour. Notes Same stats as rune plateskirt. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 0.99 | ||
| Requirements:Combat Over lvl 90 Uses Armour for the Ranged skill. Notes A Ranged level of 70 or higher needed to wear. Has the same stats as black dragonhide. If you have the entire set, this can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 5.99 | ||
| Requirements:Combat Over lvl 90 Uses Train on controlled or defensive. Notes This weapon has a special attack which is the same as that of the Dragon Spear. Despite being a spear, it is the speed of a dagger/scimitar. Requires level 70 Attack to wield. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 0.59 | ||
| Requirements:Combat Over lvl 90 Uses Wear as armour. This armour will decay and disintegrate after 15 minutes of use. Notes Requires 20 defence and magic to wear. |
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Rapid Stuff And Items (50-100M/24H):
| $ 59.99 | ||
| Uses Provides excellent magic attack and defence bonus. Notes Can be obtained from other players. |
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| $ 92.46 | ||
| Uses Very strong head protection. Notes Requires 65 Defence to wear. |
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| $ 196.50 | ||
| Uses Very strong defensive shield. Notes Requires 65 Defence to wear. |
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| $ 66.99 | ||
| Uses Provides excellent magic attack and defence bonuses. Notes Requires 30 Defence and 65 magic to wear. |
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| $ 279.20 | ||
| Uses Very powerful defensive chest armour. Notes Requires 65 Defence to wear. |
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| $ 306.99 | ||
| Uses Very powerful leg protection. Notes Requires 65 Defence to wear. |
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| $ 25.99 | ||
| Uses Very powerful ranged head-gear. Notes Requires 45 Defence and 65 Ranged to wear. |
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| $ 80.42 | ||
| Uses Very powerful ranged leg-protection. Notes Requires 45 Defence and 65 Ranged to wear. |
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| $ 107.89 | ||
| Uses Very powerful ranged chest protection. Notes Requires 45 Defence and 65 Ranged to wear. |
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| $ 57.29 | ||
| Uses Very powerful magic robe bottom. Notes Requires 30 Defence and 65 Magic to wear. |
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| $ 135.60 | ||
| Uses Very powerful magic robe top. Notes Requires 30 Defence and 65 Magic to wear. |
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| $ 27.59 | ||
| Uses Powerful hand-protection for rangers. Notes Requires 45 Defence and 65 Ranged to wear. |
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| $ 8.99 | ||
| Uses A powerful weapon as fast as a scimitar. Many players believe it to be one of the greatest weapons in the game. Notes Abyssal demons require 85 Slayer to kill. The Whip requires 70 Attack to wield. It's special attack reduces an opponent's run energy by 50% (against other players only) and will transfer the energy to you for 50% of the special attack bar. It can be used to train Attack and Defence, but Strength can only be trained indirectly using the controlled (shared) attack style. The Whip is only capable of dealing "slash" attacks. |
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| $ 33.89 | ||
| Uses Gives a lot of good stat bonuses towards your character. Better than Amulet of Glory, if you've got the cash that is. Notes You need level 90 crafting to make it and level 87 magic (or an Onyx Enchant tablet) to enchant it. You are able to use the assist system to make and enchant this item. |
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| $ 159.89 | ||
| Uses Shield. Notes You must have Level 75 Defence, 70 Prayer and 65 magic to wield it, and have completed the Summer's End quest. Note that this shield has no attack penalties and gives a magic attack boost. Making it requires 90 Prayer and 85 Smithing (the smithing can be assisted but the prayer cannot). Smithing it earns 1800 xp. |
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| $ 38.99 | ||
| Uses The best available ranging gear. Wear in the God Wars Dungeon to prevent aggression from Armadyl followers Notes Requires 70 Ranged and Defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 186.98 | ||
| Uses The ultimate weapon. The Special Attack gives a 25% increase in damage, and uses half of the special bar. Wield in the God Wars Dungeon to prevent aggression from Armadyl followers Notes Two handed (2h) weapon. Requires 75 attack to wield. |
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| $ 185.60 | ||
| Uses Used to make the Armadyl Godsword. Notes If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its medium-price value will be distributed amongst all coinshare users. |
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| $ 38.00 | ||
| Uses The best available ranging gear. Wear in the God Wars Dungeon to prevent damage from Armadyl followers. Notes Requires 70 Ranged and Defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 54.05 | ||
| Uses Provides excellent protection from melee and range attacks. Notes Requires level 65 defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 52.50 | ||
| Uses The ultimate weapon. This sword's Special Attack inflicts 10% more damage, as well as inflicting corresponding damage to combat stats based on the damage inflicted. The order of the combat stat that receives the damage is in the following order: Defence, Strength, Prayer, Attack, Magic, Ranged. For example, if you were to hit a 22, you'd inflict 22 damage, and you would also hit a 22 on the combat stat. Notes Two handed (2h) weapon. Requires 75 Attack to wield. |
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| $ 51.99 | ||
| Uses Used to make the Bandos Godsword. Notes If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 56.77 | ||
| Uses Provides excellent protection from melee and range attacks. Notes Requires level 65 Defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 11.50 | ||
| $ 9.89 | ||
| Uses Shield. Notes You must have Level 70 Defence and 60 Prayer to wear it, and have completed the Summer's End quest. Note that this shield has no attack penalties. Making it yourself earns 1500 Prayer xp. |
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| $ 261.60 | ||
| $ 1083.00 | ||
| Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 1423.59 | ||
| Uses Although very few people do this now, you can use the cracker on another player and pop it. One character would get a party hat of random colour, another would get a gift such as rune bars or runes. Notes As a tradeable discontinued item, this may be the rarest and most valuable item in the game. |
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| $ 19.82 | ||
| $ 1123.36 | ||
| Uses Shield. Jagex states, "30% - or as much as if possible if 30% is more than your current amount of Prayer points - of any damage you take is removed. Half of this 30% is deducted from your Prayer instead, while the other half is ignored completely." Notes You must have Level 75 Defence and 75 Prayer to wield it, and have completed the Summer's End quest. Note that this shield has no attack penalties. Making it requires 90 Prayer and 85 Smithing (the smithing can be assisted but the prayer cannot). Smithing it earns 1800 xp. |
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| $ 79.89 | ||
| Uses Combine it with an anti-dragon shield (requires 90 smithing) to make a dragonfire shield (uncharged). Players who do not have 90 smithing can have another player assist them, or can choose to pay Oziach in Edgeville 1250k to add the visage to an anti-dragon shield. Notes Read dragonfire shield (uncharged) or dragonfire shield (fully charged) to learn about actually charging the shield. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 16.83 | ||
| Uses Wear as armour. Notes Requires 60 Defence to wear. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 77.89 | ||
| Uses A fast weapon, needs level 60 attack to be wielded. Notes Special attack: Slice and Dice - Four very quick attacks performed at once. Drains 50% of special bar. |
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| $ 72.33 | ||
| Uses Gives great defence for an item in the helmet spot that never needs to be repaired (Unlike Barrows Helmets). Notes Mithril Dragons can only be accessed after you have done the firemaking part of Barbarian Training. To enter the dungeon, jump into the whirlpool. Beware as there are high level monsters and Brutal Green Dragons that will make short work of you if you don't have an anti dragonfire shield. |
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| $ 4.39 | ||
| Uses Chopping trees, as a weapon. The dragon hatchet's special attack lowers an opponents Defence and Magic stats by the amount of damage inflicted. The special drains 100% of the special bar. Notes Cuts logs slightly faster than a rune hatchet, and requires level 61 woodcutting to use. If acquired as a drop while using coinshare, it will immediately be placed on the Grand Exchange and its value will be distributed amongst all coinshare users. |
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| $ 30.35 | ||
| Uses Used as a weapon, or more often for mining ore. You have a better chance of getting ore if you have a high-level pickaxe. Notes Requires 61 Mining to use, and 60 Attack to wield as a weapon. The Dragon pickaxe's special attack will drain 5% of an opponent's Attack, Ranged, and Magic levels. If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 28.91 | ||
| Uses Worn as armour in the body spot for melee fighters. Notes Requires level 60 defence to equip. Level 92 smithing required to make. Can only be smithed with a hammer that is sold at the Blast Furnace for 1 million gp. |
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| $ 81.91 | ||
| Uses A powerful shield that can be used to reduce the effects of dragon breath on the wielder. Requires 75 defence to wield. Notes The Shield is "charged" by fighting dragons or Skeletal Wyverns and absorbing their firebreath, for each firebreath absorbed (up to 50 firebreaths) it adds +1 to its stab, slash, crush, summoning and ranged defence. The charges can also be released to fire at the opponent by selecting the "operate" option on the shield during combat. The dragonfire you release can be released at a distance if you aren't directly next to the opponent, but you must be engaged in combat with them (i.e. maging or ranging them from a distance). Because this attack is dragonfire based, it will do zero damage to dragons. This attack can also only be used once every few minutes. |
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| $ 1064.39 | ||
| Uses Shield with a 70% chance of reducing the damage you receive by 25%. Notes You must have Level 75 Defence and 75 Prayer to wield it, and have completed the Summer's End quest. Note that this shield has no attack penalties. Making it requires 90 Prayer and 85 Smithing (the smithing can be assisted but the prayer cannot). Smithing it earns 1800 xp. |
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| $ 218.88 | ||
| $ 798.90 | ||
| Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 6.89 | ||
| Uses Worn as helmet. Notes Will eventually break and become an Guthan's Helm 0. If used with all the other pieces of the Guthan's set, there's a chance of getting the Guthan special during combat. |
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| $ 136.46 | ||
| Uses You can drink this and heal 5 hp, but it is not recommended as it is a tradeable discontinued item. Notes Half wines are considered the second rarest item in the game. It's advised to carry it noted to avoid drinking it accidentally. |
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| $ 12.30 | ||
| Uses Protective armour. Notes Requires 70 Defence and 70 Ranged to wear. After 15 hours of use it will break and turn into Karil's Leathertop (0). |
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| $ 11.29 | ||
| Uses A mage's best friend. It offers the second best magic attack and defence of any item held in the shield slot. Notes Requires 60 Magic to wield. It costs the most points of any item you can obtain from the Mage Training Arena. |
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| $ 8.99 | ||
| Uses Excellent magic attack and defence. Notes Requires 60 Magic to wield. This is the best of the magic wands obtained from the Mage Training Arena. In order to buy it from the arena you must upgrade from the Teachers Wand (you'll lose the Teachers Wand). However, you may buy it from another player without owning a Teachers Wand. Also, the maximum hit of your spells is increased by 10% while using this staff. |
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| $ 30.89 | ||
| Uses Can be enchanted to make a very powerful Amulet of Fury. Notes Requires 90 Crafting to make. |
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| $ 223.89 | ||
| Uses It's a rare item. You can save it or eat it. Notes If your choose to eat it, you will be healed 14 health. However, this is not recommended. Because this is a tradeable discontinued item, it is rare and reasonably valuable. |
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| $ 778.39 | ||
| Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. This item used to be called the pink party hat until Jagex released RS2. |
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| $ 39.60 | ||
| Uses Provides some defence, also provides range attack bonus. Requires level 40 Ranged to wear. Notes Can be stored in a level 2 treasure trails chest in the costume room of your player-owned house. Level 42 Construction required to build room. |
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| $ 347.89 | ||
| $ 837.60 | ||
| Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 10.30 | ||
| Uses Combat, specifically range. Requires level 40 Ranged to wear. Notes A Level Three reward. Can be stored in a Treasure Chest in the Costume Room of a member's Player-Owned House. |
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| $ 187.89 | ||
| Uses Wear it as a hat. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 134.89 | ||
| Uses The ultimate weapon. The Special Attack deals normal damage, gives half of the damage it deals to your Hitpoints and 1/4 to your Prayer. It will heal a minimum of 10 Hitpoints and 5 Prayer points if the attack hits and will drain 50% of the special bar per special attack. Notes Two handed (2h) weapon. Requires 75 attack to wield. |
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| $ 133.42 | ||
| Uses Used to make a Saradomin Godsword Notes If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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| $ 20.37 | ||
| Uses This is currently the fastest 2-handed sword, sharing the same speed as Abyssal Whip and Dragon Scimitar. It also shares the same Slash and Strength as the Abyssal Whip, but it has an aggressive attack option. This weapon's special attack consists of a normal attack as well as 5-16 points of extra magic damage. However the special attack is not guaranteed to hit. The special attack counts as a Magic attack. Notes This sword is not part of the 4 Godswords, this is an entirely different sword. |
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| $ 158.45 | ||
| Uses Shield. Notes You must have Level 75 Defence, 70 Prayer and 65 magic to wield it, and have completed the Summer's End quest. Note that this shield has no attack penalties, and gives a significant magic defence boost. Making it requires 90 Prayer and 85 Smithing (the smithing can be assisted but the prayer cannot). Smithing it earns 1800 xp. |
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| $ 20.37 | ||
| Uses Use as a melee weapon. This weapon will decay and disintegrate after 60 minutes of use. Notes Requires 78 attack to equip. |
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| $ 36.43 | ||
| Uses Use as a melee weapon. This weapon will decay and disintegrate after 60 minutes of use. Special attack uses 25% of the special attack bar, and deals 20% more damage, while being more accurate than usual. Notes Requires 78 attack to equip. |
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| $ 7.03 | ||
| Uses Wear as armour. This armour will decay and disintegrate after 60 minutes of use. Notes Requires 78 defence to wear. |
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| $ 13.81 | ||
| $ 913.89 | ||
| Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 794.99 | ||
| Uses Worn on the head. Notes As this is a tradeable discontinued item, it is extremely rare and valuable. |
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| $ 57.66 | ||
| Uses The ultimate weapon. The Special Attack (Ice Cleave) freezes your target for 20 seconds if you hit at least 1 damage and drains 60% of the special attack bar. Notes Two-handed (2h) weapon. Requires level 75 Attack to wield. |
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| $ 54.46 | ||
| Uses Used to make the Zamorak Godsword Notes If acquired as a drop while using coinshare, it will immediately be placed on the grand exchange and its value will be distributed amongst all coinshare users. |
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Rapid Suites (50-100M/24H):
| $ 13.99 | ||
| Ahrim's hood, robetop, robeskirt and staff. | ||
| $ 25.99 | ||
| Dharok's helm, body, legs and greataxe. |
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| $ 14.32 | ||
| Guthan's helm, body, chainskirt and spear. | ||
| $ 14.31 | ||
| Karil's coif, leather top, leather skirt and crossbow. | ||
| $ 7.99 | ||
| Torag's helm, body, legs and hammers. | ||
| $ 15.58 | ||
| Verac's helm, brassard, plateskirt and flail. | ||
| $ 17.34 | ||
| dragon med helm, chainbody, legs. | ||
| $ 17.33 | ||
| dragon med helm, chainbody, skirt. |
||
| $ 99.51 | ||
| Containing dragon full helm, platebody, legs. | ||
| $ 98.51 | ||
| containing dragon full helm, platebody, skirt. | ||
| $ 14.99 | ||
| full helm, platebody, legs and kiteshield. |
||
| $ 10.99 | ||
| full helm, platebody, skirt and kiteshield. |
||
| $ 12.46 | ||
| hat, robetop and bottoms. | ||
| $ 22.65 | ||
| hat, top, bottoms, gloves and boots. | ||
| $ 15.68 | ||
| full helm, platebody, legs and kiteshield. | ||
| $ 14.49 | ||
| full helm, platebody, skirt and kiteshield. | ||
| $ 314.89 | ||
| body, legs, amulet and hat. | ||
| $ 868.89 | ||
| helm, body, legs and shield. |
||
| $ 236.69 | ||
| coif, body, chaps and vambraces. | ||
| $ 10.45 | ||
| full helm, platebody, legs and kiteshield. | ||
| $ 9.78 | ||
| full helm, platebody, skirt and kiteshield. | ||
Rapid Items (50-100M/24H):
| $ 35.99 | ||
| Runescape Blue Charms 100 Time:72 hours |
||
| $ 16.80 | ||
| Runescape Crimson Charms 100 Time:30 hours |
||
| $ 3.99 | ||
| Runescape Gold Charms 100 Time:6 hours |
||
| $ 6.99 | ||
| Runescape Green Charms 100 Time:12 hours |
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| $ 12.99 | ||
| Runescape Raw Material Dragon bones $12.99/1k |
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| $ 19.00 | ||
| Require:combat over lvl 90 | ||
| $ 12.89 | ||
| Requirements:Combat Over lvl 90 Require: Prayer 44+.Ranged 70+.Defence 40+ 2M+ Cash |
||
| $ 24.89 | ||
| Time:4 hours Require:44+ Prayer 70+Ranged 4M+ Cash |
||
| $ 3.98 | ||
| Runescape Raw Material Magic logs $3.98/1k |
||
| $ 4.99 | ||
| Runescape Raw Material Nature Runes $4.99/10k |
||
| $ 3.90 | ||
| Runescape Raw Material Shark $3.9/1k |
||
| $ 2.98 | ||
| Runescape Raw Material Yew logs $2.98/2k |
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