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Details of RS Weapon Diversity Beta with New Weapon Effects

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It has been announced that there is the RS Weapon Diversity Beta this month, allowing you to try out different weapon changes and their new effects. You could learn detailed information below and join in the Weapon Diversity Beta from June 4th.

When & how to join in RS Weapon Diversity Beta?

According to the latest RS official news post, Weapon Diversity is about fixing the weirdness that weapons essentially behave the same, and making every weapon in game feel different. To achieve this goal, there is the RuneScape Weapon Diversity Beta from June 4th, which will run for a whole month.
There is a link in that official news post when the Weapon Diversity Beta is live, and you can click it to start testing once its live sign in with your RuneScape account.

What to try out in RuneScape Weapon Diversity Beta?

During the Weapon Diversity Beta, you will be able to try 16 different weapon changes and their new effects:
1. Melee
Dagger – Dagger will have a chance to also attack the target but its “auto” damage. This applies to both main-hand and off-hand if there are daggers whilst dual-wielding.
Spear – All bleed effects last 50% longer, applying to Slaughter, Blood Tendrils and Dismember.
Scimitar – While wielding a scimitar in the mainhand slot, there will be 5% of damage given applied as a DoT, lasting for 7.2 seconds. The DoT is increased to 10% while dual-wielding scimitars.
2h Sword – 5% of the critical hit will be applied immediately as an instant heal to the player.
Mace – 200% of the entire equipped prayer bonus is added to strength bonus while wielding a mace. This effect will stack to 300% while dual-wielding maces.
Maul – +5 tiers of damage but -5 tiers of accuracy.
2. Range
Shortbow – Shortbow RuneScape actually deals 6% more damage, but there is -1% damage for each tile distance between the player and his target.
Shieldbow – Defence abilities cost 20% less adrenaline.
1h Crossbow – There is a 2% chance whilst using a basic ability to use the same basic ability at the same time.
2h Crossbow – A 5% accuracy buff is offered without a timer after standing still for at least 3s.
Throwing knives – There are minus 5 levels in weapon damage and accuracy. The global cooldown is 1.2s rather than 1.8.
Throwing axes – With throwing axes, players can gain 4% adrenaline with the main-hand weapon and 2% with the offhand weapon.
3. Magic
Air spells – With an air spell selected, every hit will increase the armour by 1%.
Fire spells – While using any fire spell, there is a small chance to activate an extra Combust ability.
Water spells – A small globule of water will be left behind when dealing the killing blow with a water spell.
Earth spells – Players can deal 20% more damage whilst their target is stunned or bound.

Have you joined in RuneScape Weapon Diversity Beta? Anyway, we offer the safest RS gold for sale with cheap prices all the time.

The RSorder Team

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