Time: 1 hour
Skills: Some combat skills
- 500 Defence and Hitpoints experience
- 500 coins
- Access to the Dungeon of Tolna
Quest points gained upon completion: 1
Tips, tricks & notes:
The monsters only poison you for one damage, so they are not really that dangerous.
If you log out in the Rift, you will be at the entrance of the Rift when you log back in. When you enter, you get to continue from where you left off though.
Everything in the dungeon uses melee, so melee armour or melee prayer is what you want to use if you are having problems.
After the quest, the Fear Reapers, Hopeless Creatures and Confusion Beasts are good training experience. They have many high LP and low defence.
A weapon which hits quickly (e.g. a dagger or Scimitar) is ideal for this quest, especially for the hallucination beasts in the Confusion room.