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Why 90% of OSRS Players Are Sleeping on Ascension Crossbows: The Raids 4 Reward That Could Break the Meta

Jul-14-2026 PST
Are you grinding Raids 4 rewards but worried the biggest upgrade might arrive already outdated?

Are you excited for dual-wield crossbows but wondering why Jagex is creating a weapon with ammo problems?

Could the coolest-looking weapon in OSRS history become the biggest balancing headache?

 

The Ascension Crossbows look insane, but the deeper players analyze them, the more issues appear. From limited bolt choices to Ironman struggles, this "upgrade blowpipe" might need a complete ammo system rethink before launch.

 

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1. "Dual Crossbows Go Hard… But The Ammo Situation Is Scuffed"

 

Key Takeaways

 

Only 2 special bolts confirmed: Diamond + Onyx

Ruby bolts are blocked because balancing would be a nightmare

Quiver limitations create annoying inventory problems

 

The Ascension Crossbows have one huge problem: they do not fit OSRS's current bolt ecosystem.

 

Imagine entering a boss room expecting a smooth dual-crossbow power fantasy, then realizing your "upgrade" basically uses a tiny ammo pool. Players currently rely on ruby bolts for massive special hits, but Jagex is avoiding them because balancing would be impossible.

 

The problem is obvious: a weapon designed to replace the blowpipe should not feel like a restricted side-grade. If players need extra weapons just for ammo swaps, the whole point of convenience disappears.

 

Who Gains What

 

Hardcore players: Prepare for new BIS setups before release

Ironmen: Avoid wasting hundreds of hours chasing useless upgrades

Min-maxers: Save time by testing ammo strategies early

 

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2. "Ironmen Are Already Sweating The Dragon Bolt Grind"

 

Key Takeaways

 

Ascension Crossbows require rare Dragon Bolts

Ironmen may face longer preparation routes

New BIS weapons could create hidden grind walls

 

Ironman players are already looking at the grind ahead and thinking: "Here we go again."

 

Dragon Bolts mainly come from limited sources like Muspah, Nex, Coliseum, and Vorkath. Unlike mains who can simply buy supplies, Ironmen must personally farm every resource.

 

Picture an Ironman finally unlocking the new weapon, only to realize the ammo grind becomes the real boss fight. A 30-minute raid upgrade could create a 100-hour preparation journey.

 

The weapon might be amazing, but accessibility matters.

 

Who Gains What

 

Ironmen: Understand the grind before committing

Casual players: Avoid chasing unrealistic upgrades

Gold Farmers: Identify future supply opportunities

 

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3. "The Fangs Debate Is Getting Wild"

 

Key Takeaways

 

Dual crossbows replace blowpipe-style gameplay

Balance changes may require a full bolt rework

Players fear another unfinished system

 

The biggest concern is not the weapon itself. It is the feeling that Jagex is building the airplane after takeoff.

 

Players love the concept of dual-wield crossbows. The visuals, gameplay style, and power fantasy are all there. But if the solution is "we will fix bolts later," the community remembers what happens.

 

Nobody wants another situation where a shiny new weapon arrives and spends months waiting for support systems.

 

Imagine getting your dream raid reward, then discovering your old weapon still performs better because the new one lacks proper ammunition.

 

Who Gains What

 

New Players: Avoid wasting resources on hype alone

PvM mains: Track balance updates before switching gear

Raid grinders: Make smarter investment choices

 

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4. "God Wars Dungeon Keys Are Stuck In 2015"

 

Key Takeaways

 

Ecumenical key caps feel outdated

Modern gear allows unlimited boss trips

GWD requirements are more flavor than difficulty

 

God Wars Dungeon has changed dramatically.

 

Modern gear has pushed bosses like Bandos and Zamorak into farming machines. Many players can stay indefinitely, making key caps feel like an old restriction from another era.

 

Imagine preparing a huge Sara trip, only to waste time farming keys instead of fighting the actual boss. The combat challenge is gone; the inconvenience remains.

 

Keeping kill count requirements makes sense for OSRS identity, but increasing key limits could remove unnecessary friction.

 

Who Gains What

 

Casual players: Spend less time preparing

Hardcore PvM players: Extend longer trips

Newbies: Experience GWD without outdated barriers

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Final Thoughts: Cool Weapons Need Smart Systems

 

The Ascension Crossbows could become one of OSRS's coolest additions ever, but style alone cannot carry a weapon. If Jagex solves the ammo problem, this could redefine ranged combat. If not, players may spend months chasing a weapon that feels unfinished.

 

The community is watching closely because nobody wants another expensive grind ending with "maybe it gets fixed later."

 

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Quick Tips · Apply Now

 

Test current ranged DPS before chasing upgrades

Save Dragon Bolts before Ascension launch

Watch Raids 4 reward updates carefully

 


Snapshot for Different Players

 

New Players: Learn ranged basics before investing into future BIS gear.

 

Time-Poor Players (9-5 Workers): Avoid wasting weeks grinding uncertain upgrades.

 

Hardcore / Min-Maxers: Track bolt changes because they decide the meta.

 

Chill / Social Players: Enjoy the hype, but do not panic-buy every new item.